Take a walk on Bazaar

Days after of their arrival, Myshella decided to visit the bazaar to buy some foods, while Slorm was preparing a safer journey.


 The bazaar was plenty of people, and Myshella and some friends met a lot of locals, a city guard, even a palace servant. The bazaar was crowded, but the most amazing thing happened, when they found the typical scene, of a big shopper grasping a rascal, who has stolen a bunch of dates from his stall. The child dirty and scraggy, looked horrified the enormous man who slapped him... The first punch threw the boy nine feet into the crowd.

 Nobody paid more attention to the child, who tried to hid among the people, while the man shout him threatening.

 Myshella, touched by the scene, come into the shopkeeper and bought some dates, them, look for the child and gave them to him, the rascal surprised, thanked to the dame, and offered to protect her for the rest of the day. She pampered laughed and thanked the child his offer... and decide to bring to her house, to give him some clothes.

Characters & Background for Land of Gods

I plan to play a campaign using Warrior Heroes: Legends, Legends of Araby and Blood Eagle, lively in an Imagi·world, where the ancient Greek, Persian, and Egypts lives together with other Mediterranean ancient cultures.

The history will be developed following the adventures of a noble called Slorm, and his fiancé Myshella, a sorceress from the Asklepias god.

Name
REP
FIT
PEP
SAV
SLORM
5
5
4
3
Attribute
Swordman
When using a One Hand Melee Weapon can roll twice for Damage counting the best result.
Initiative
Counts one Rep higher for Activation purposes when operating alone.
Leader
Allow to use Leader Die
Weapons
Sword
+1d6
AC
6

Knife
4



Profession
Noble
Star
-          Star Power
-          Larger than Life
-          Cheating Death
-          Free Will


Class F FV SV Weapon Bonus F AC
Slorm 3+ 3 2 Sword 3 -1 11

Stats for Myshella


Name
REP
FIT
PEP
SAV
MYSHELLA
4
3
4
2
Attribute
Healer
The ability to heal the sick and wounded and create Potions.
Weapons
Short sword
+1d6
AC 4

Knife
4



Profession
Healer
Star Wanabee
-          Larger than Life
-          Cheating Death
-          Free Will wanabee, roll 3d6, instead 2 dices.

Class F FV SV Weapon Bonus F AC
Myshella 4+ 2 3 Impro 0 1 8




A period in Caba

    Our heroes arrived to Caba on the time expected, but after the fright with the caravan, they decided that the travel to Yeblela was going to be by river, because it was much more secure, the problem was that they must spend two weeks in Caba, so they decided to visited some people there, and enjoy the visit.

 

  Caba is one of the main cities in the area, its economy is based on the route that goes through there from Negraya. Their peoples hate the desert nomads, and have a very fortified wall to avoid their assaults.

   The city is conformed by five main areas, like these:
 These scenarios will use the great Legends of Araby by THW