SCENARIO 1: THE DESERTED VILLAGE


Two weeks without news from the East village, called Simerele, thus Slorm has been ordered to visit the village and clear up what is happening.


This time Umfrey the Earnest a brother of the order and Baxter a spearman, were chosen to go with Slorm. In the village, Avertine was the marshal, and the first objective was to contact with him and recover info.

 After two days of journey, our heroes arrived to the village, all looked like destroyed, burned houses but no blood... no bodies... just silence and loneliness.




Blue Circles are markers

After some enconunter with groups of giant rats, Slorm found the body of Avertine... there were no more clues... just a dead body with the neck wrecked, it looked like a wolf was tried to eat it...


 This scenario is based on The Missing campaign, from Rangers of Shadow Deep.

  

Running among wolves

Anno Domine 1345, Month III,

The guard shouted sounding the alarm, a group of villagers has arrived telling that a group of wolves had attacked a gang of woodcutters who were working in the forest.

A few minutes later, Slorm and two Teutonic brothers were riding out the castle gate towards the forest...


When the men arrived to the area, the shouts of the men indicated them where there are. The knights dismounted and readied their weapons...



Without losing a moment, they run to protect the villagers who, who fear, ran fleeing from shadows that hid in the snow. After running for some meters, already inside the forest, the shadows were transformed into immense black wolves of terrible teeth.

The brothers jumped into the combat invoking their protective deity, wielding their swords...

After several minutes of struggle, it was shown who ruled in those lands ... sweat, blood and snow mixed giving uniforms a dirty and aged look ...

There were no doubt... Winter is Coming...

Patrolling the outskirts

Anno Domine 1345, Month III,
  Another usual day patrolling the East border with the wild territories. Snowy and cold, nothing new.

  Slorm has been in the patrolling force, for more than 5 years, and he wants to change his life... while he was wondering, Olog, the bowman advised of the sounds than come from the bushes


 After advancing slowly, the patrol discovered a pair of barbarians hidden behind some bushes, and decided to attack them.




   Slorm charged savagely but the barbarian was waiting him, so a big hit made him thought that his life was ended... but miraculously he got recover and returned to the battle. The archer had problems with his bow, however, the spearman was there to save the day.


 Finally, the warrior was taken as prisoner, and brought to the strong hold, where after an interrogation, confirmed that the pagan barbarians were preparing to assault the border....

  The war is coming...

Donnybrook vs Fistful



Donnybrook is a fast-paced skirmish game designed to cover conflicts across the globe from 1660 to 1760. The basic game requires a force of 12-48 models, depending on their quality, and one character who represents the player on the table top. Games are played on a 4x4' table. You can add additional units and additional characters as you like, as long as both sides use the same conventions, though you'll need a larger table as you increase the numbers! Donnybrook uses a card driven turn system that creates exciting, unpredictable play. Besides leading government troops into battle, you can choose mobs of armed peasants, murderous brigands, religious fanatics, sinister cultists, ferocious Highlanders, or tribal natives.

 You can get it here: Donnybrook

 Fistful of Lead is an evergrowing ruleset designed as a fast-paced skirmish game to cover conflicts in any period, but mainly Wild West, Pulp period and Future. The basic game requires a force of no more of 5 miniatures per side. Games are played on a 3'x3' area, plenty of scenery. Fistful uses a card driven turn system different than the one from Donnybrook.

 You can get it here: Fistful of Lead

 Both games share some rules and ideas that make them compatible if you want to scale your combat from a simple skirmish to a bigger battle. Here you can see the difference and similarities.


 Hope that this will motivate you to take a look in both rulesets.