During this months I have been testing my scenery making skills because I wanted to build a battle board, to play detailed skirmish in areas, where what really matters is how the combat is developed, where the combatants suffers wounds and little by little are defeated.
For that reason I created an area to play these games, here some photos:
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First of all, mark the squares to guide the miniatures movement |
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Confirm that the miniatures will fit in the squares |
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Prepare the area to play jousts too |
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Glue some cardboard pieces to represent stones and paint the board with some textured product |
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Paint and glue some grass |
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And some snow, because I am going to use it in the Baltic Crusades |
Now let's test Red Sun Black Moon to see if the combat are as detailed as I am looking for:
Two goblins tries to assault a guard who is patrolling, no scenery because, it is just a first test:
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The characters of our test |
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Initial deployment |
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The goblins approached the guard, and the combat begins |
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One goblin is wounded and pushed away from the guard, who charge against the other |
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The goblin is knocked with a shield bashing hit, and the other goblins advanced to stab the guard |
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With only one point of life, the goblin run away, while his comrade is captured by the guard, to get some info |
The battle board works very well, and the rules, as ever, perfect. If you confront warrior with similar skills the game could be a little bit slow and boring, but in these cases, the use of Bonus dice could save your day.
On next time, I could deploy some scenery in some squares, to add glamour to the encounter.
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